I'll alter my point to be that there is a difference between the packs, and the guide, or just the underlying analysis could benefit from taking this into account. The 3 packs you open when drafting are worth considerably more, since they are 14-15 cards (even though it's mostly more uncommons and commons), and you are sometimes able to get more rares, or raredraft for ones you need.Įdit: Some of you are correctly pointing out that you get more wildcards from normal packs. I like the idea and format of the guide, but it kinda glossed over the difference between draft boosters and packs. r/magicTCG is not produced, endorsed, supported by, or affiliated with Wizards of the Coast. Magic: The Gathering, including card images, symbols, and text, is © Wizards of the Coast, LLC, a subsidiary of Hasbro, Inc.
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