![]() ![]() ![]() Perhaps only allowing 2 heroes per stack would be a better idea forcing the player to make more use of units.Īnother idea is if the more heroes you stack you need to share that experience so yes your group is stronger but the experience rate is cut by half or a third or lower depending how many group together. I mean on the biggest map clearing out places your heroes can hit a high level fairly fast before exploring even half of the world which is unrealistic and should of been fixed.Īlso the A.I does not really stack heroes to power level themselves as the player can stick with 5 heroes + the leader and reach high levels fast. ![]() So if a game goes into a pro longed play its nice to know extra levels can be earned. So basically it is possible maybe a unit can get stronger then a Hero which is unrealistic as I think the level cap should be gone for Heroes.Ī better way to do it is make it harder and harder to level meaning needing more and more experience. Non Heroes being units seem to get unlimited levels + 10 hp I believe per level after the last medal rank and Heroes goto Level 30. ![]()
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